terraria thorium class setups
As a healer, however, the player has the unique ability to "undo" these mistakes themselves at will and contribute towards a team that may lack skill or defensive equipment. Hardmode Abyss weapons and weapons from the Great Sand Shark should also now be available. At this point you should specialize a single class, as the armor set bonuses become much stronger. Full Coverage is the other prevailing strategy. An example of class focused empowerments. Cleansing Water Pouch: The Cleansing Water Pouch may seem a little weaker in terms of healing potential at a glance, but its ability to heal targets again at an incredibly reduced mana cost allows for far greater mana conservation. Radiant weapons are categorized into three unlisted subgroups: Light Radiant: Weapons that help to heal allies or the caster. Thorium Mod Wiki is a FANDOM Games Community. They can increase radiant damage through healer armors, accessories, items, and even a buff potion. At the meager cost of about 80 mana, assuming you have no bonus healing or mana cost reductions, an enumerable amount of allies can have an extra life crystal worth in health for as long as the life shield persists. This guide assumes you have defeated every previous boss(The Queen Jellyfish,Viscount,Queen Bee) the Goblin Army, the first tier of Old One's Army and have entered the Jungle or the Aquatic Depths. Find, craft and collect new rare items? Some items can be changed depending on your preference.Timestamp:0:00 - Pre-Boss0:14 - Pre-Skeletron0:27 - Pre-Wall of Flesh0:40 - Pre-Mech Boss0:54 - Pre-Plantera1:07 - Pre-Golem1:20 - Pre-Celestial Events1:34 - Pre-Ragnarok1:47 - Endgame2:00 - Honorable Mentions2:20 - Potions and Buffs2:28 - OutroThanks to the Thorium Mod Wiki and Mosterfire for helping me make this video: Thorium Mod Wiki: https://thoriummod.gamepedia.com/Thorium_Mod_Wikihttps://thoriummod.gamepedia.com/Healerhttps://thoriummod.gamepedia.com/Guide:Class_setupsMosterfire: https://www.youtube.com/channel/UCbyiBh_5YVI7OxLu5QHKaMAGitGudWO Discord Server:Here is the invite link to the server - https://discord.gg/DZKtVwqTwitch: https://www.twitch.tv/gitgudwo/Tips \u0026 Donation : https://streamlabs.com/gitgudwo/tipMusics used in this video:Celeste Original Soundtrack - 02 - First StepsOutro music made by SkippyZii:https://www.youtube.com/watch?v=4poU8a1Ihf0#Terraria Terraria is an action-adventure sandbox platformer game developed by Re-Logic.Play Terraria Now:Steam (PC) : https://store.steampowered.com/app/105600/Terraria/GOG (PC) : https://www.gog.com/game/terrariaAndroid : https://play.google.com/store/apps/details?id=com.and.games505.TerrariaPaid\u0026hl=eniOS : https://apps.apple.com/us/app/terraria/id640364616But sometimes, the content is just not enough. Prior to encountering a Blood Moon, the choice of items is rather limited for a healer, so the progression starts at the Blood Moon itself. This is a general progression and mechanic guide on the Healer Class introduced in the Thorium Mod. This guide will go in depth into the inner workings of the class and how to create an effective build. Use it on allies with worse defensive stats to try and shake bosses and swarming enemies off of them. A full set of Forbidden armor will provide the following stats: +26 defense +25% / +15% magic and summon damage +80 maximum mana It's also important to remember that just because the bard provides bonuses to allies in a multiplayer setting, they function quite well when alone. Do Not Sell or Share My Personal Information. Celeste Original Soundtrack - 19 - Exhale2. King Slime Desert Scourge Eye of Cthulhu Crabulon Eater of Worlds The Hive Mind The Perforators Queen Bee The Slime God. WIP - This section assumes the player has defeated the previous notable boss fights and events. Players are highly encouraged to treat the guide as a starting point and to experiment with different weapons, accessories and armor sets to see what works best for them. With over 2000 new items, 11 challenging new boss fights, hordes of new enemies, an entirely new biome and even three new classes, you'll soon be unable to play Terraria without the Thorium Mod installed! Items crafted from Meld Constructs, Lunar Fragments, Astral Bars, or sold by The General and some new accessories should be made before the fight against Moon Lord. Use it with it's right click ability to rapidly apply Oozed to enemies or with allies that also apply crowd control effects onto enemies for maximum potential. Accessories. This guide will go in depth into the inner workings of the class, how to be an effective healer, and when it is best to play as one. This section assumes the player has visited all appropriate biomes, and has defeated all previous bosses and invasions before Plantera. For example, most wings with a corresponding armor set provide additional stat boosts when used with said armor set, in addition to the flight they give. With the exception of the empowerment mechanic and inspiration, bards can comfortably focus on dealing damage to enemies without having to worry about anything out of the ordinary. For a more detailed guide for the Healer class, please refer to this guide There's something for everyone.". This is a general progression and mechanic guide on the Healer Class introduced in the Thorium Mod. It also works well in fights that are drawn out, where sustained healing is more important than burst healing. In vanilla, these mistakes can only be remedied in a handful of limited ways such as Healing Potions, the Nurse, enemy-dropped hearts, and far later into the game, life stealing equipment. An experienced healer can make his team seem nearly invincible. The Healer class aims at providing health to allies, and functions as a support role in a multiplayer setting. Mana Delight: is excellent for restoring mana as it avoids Out of Touch which reduces healing. However, it does feature its own damage type, Radiant, which with radiant weapons can be used against enemies in single player (although some healing bonuses provided by dealing radiant damage will be redundant).The Healer class is fully developed, with content spread throughout the game. Mitigating Damage: Reducing the damage allies take through items such as the Ancient Aegis and Protection Staff. If a boss is currently occupying your shop spot, then it wouldn't be wise for allies to stick around it. These Mods Adds NEW CLASSES! Terraria has no formal player class or leveling system. You can now start harvesting Life Fruits for the upcoming battles to increase your survivability. Pre-Skeletron With over 2000 new items, 11 challenging new boss fights, hordes of new enemies, an entirely new biome and even three new classes, you'll soon be unable to play Terraria without the Thorium Mod installed! Drop Aggro >> Heal Allies > Set up Support > Damage Enemies. Do Not Sell or Share My Personal Information. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. Many armors, accessories and buffs only benefit a specific class, especially later into the game. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. This guide assumes you have defeated every previous boss(Skeletron), event, and have explored the world thoroughly. Your options in Terraria are limitless. In general, it is recommended to focus on one class. Electronic is unique in that it provides no stat boosting empowerments themselves, but instead prolongs the active duration of any empowerments currently active on players. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. 1 Pre-Hardmode 1.1 Pre-Bosses 1.2 Pre-Skeletron 1.3 Pre-Wall of Flesh 2 Hardmode 2.1 Pre-Mechanical Bosses 2.2 Post-Plantera 2.3 Pre-Golem 2.4 Pre-Lunar Events 2.5 Pre-Moon Lord 3 Post-Moon Lord 3.1 Pre-Abaddon 3.2 Pre-Araghur 3.3 Pre-Lost Siblings 3.4 Pre-Erazor 3.5 Pre-Nihilus 4 Endgame Pre-Hardmode Pre-Bosses This section assumes the player has visited all appropriate biomes, and has defeated all previous bosses and invasions before Golem. As one of the defining features of the class, many bard items are associated with the application or power of empowerments. Instead of using Mana, the Bard weapons draw from a unique resource called inspiration, which is increased using Inspiration Fragments, Inspiration Shards, and Inspiration Crystals. All in all, the Bard is a lot closer to the feel of the original 4 classes, compared to the Healer. You have the ability to heal the ally that receives the aggro, while they do not, so getting out of harm's way is a top priority. Once the debuff has fully run its course, the player will recover all of their Exhaustion at once. You can also beat Cryogen or the Aquatic Scourge for some better gear. When held out, a timer will appear underneath the player (or underneath the cursor if the Move Instrument Timer to Mouse configuration setting is set to true); the instruments' effects vary depending on whether their attacks are used within a specific window of time or not. Dark Radiant: Weapons that steal or cost life. After defeating the Moon Lord, you will have access to The Primordials fight and its items. It is acquired from the Cook. They apply beneficial effects to any allies that touch the aura, but do not benefit the casting user. The player must have defeated Plantera in order for the Witch Doctor to sell the item. You have many ways to go about this in the form of healing spells, support spells and in some cases radiant weapons. It should be noted that it spawns Inspiration Note (cyan) which doesn't recover as much inspiration as the common dropped form. So for situations where time is of the essence, a healer would find it in their best interest to pull out the dagger, such as when day time is approaching against Skeletron Prime. All This "class" describes gear and items that are usable for all classes. A bard (left) performs for his audience. A players barrier will decay by 1 every second until they have no more barrier life. Martyr's Chalice: Deliberately causing your own death may seem like a backwards idea after what has been discussed in this guide. This video is based on my opinion \u0026 self-preference. This is because there are many different ways to approach fights and what works well for one person may not work at all for another. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. This video is based on my opinion \u0026 self-preference. This section assumes the player has visited all appropriate biomes, and has defeated all previous bosses and invasions before The Twins, The Destroyer, and Skeletron Prime. The primary mechanic that draws attention away from damaging enemies and bosses are the bards Empowerments. That does not mean you do 'nothing' as you try to shake them off, but it should always be your goal when moving around during moments of constant pressure. This effort amounts to something incredible, however. Benign Radiant: Weapons like the Scythes, which do not fit into the other two categories. But sometimes, the content is just not enough. Calamity Mod Wiki is a FANDOM Games Community. Some items can be changed depending on your preference.Timestamp:0:00 - Pre-Boss0:17 - Pre-Skeletron0:30 - Pre-Wall of Flesh0:43 - Pre-Mechanical Boss0:57 - Pre-Plantera1:10 - Pre-Golem1:23 - Pre-Moon Lord1:37 - Pre-Primordials1:50 - Endgame2:03 - Potions and BuffsTwitch: https://www.twitch.tv/gitgudwo/GitGudWO's Discord Server: https://discord.gg/DZKtVwqThanks to the Thorium Mod Wiki and Mosterfire for helping me make this video! 27 days ago. Big instruments are a subset of Bard weapons that utilize a timing mechanic. Looks like someone knows what they're doing. The healer is undoubtedly the most unique of the seven classes available to players with the Thorium Mod. This page is under construction and will take a long time to complete. Abuse new mechanics? If you're safely damaging enemies, use a brass instrument to increase you or your teams damage potential. String Instruments -> Defensive Empowerments Ever wanted to fight new. The reality is casual players will encounter deaths in their playthrough, especially in Expert Mode. Items Accessories Ammunition Armor Banners Bard items Find, craft and collect new rare items? Some things to note about this Class Setups page: (Last updated 1/8/2022) - This section assumes the player hasn't fought any bosses or events yet and has explored easily accessible areas. Melee The melee class sports the highest defense on average and decent crowd control, but many melee weapons have short attack range, and those that do attack from a distance tend to have below-average DPS. This guide will list a variety of recommended weapons and equipment such as armor and accessories that can be obtained at all progression points. This page is under construction. Many items lie behind boss and enemy kills, town NPCs, events, and crafting requirements, so your ability to get certain items is made easier or harder by RNG. After defeating the three mechanical bosses, more items are made available through the Souls, Life-Powered Energy Cells, Hallowed Bars, Strange Plating and the Solar Eclipse. With the many tools available to a healer that only continues to grow over time, it makes for an unique and incredibly stimulating experience that requires quite a bit of thought and effort. Make sure to look for Hermes Boots or variants. Cookies help us deliver our services. Pre-Hardmode Pre-Bosses Start your world as you normally would; gather materials, build a couple of houses and venture underground to increase your maximum health. While using non-consumable throwing weapons, such as the Gauss Flinger or Stalker's Snippers, an Exhaustion Bar will begin to fill up. The Calamity mod also adds a config that reworks the early Hardmode progression if enabled. This means the page will walk you through a specific task, strategy, or enemy / boss fight. The following is a very simple progression guide for new healers. Damage reduction, life shields, life recovery, heal over time effects and the like take time to prepare, but can save lives when a ramp in danger occurs. 0:04 Pre-Boss0:20 Pre-Skeletron0:38 Pre-Hardmode0:56 Pre-Mech Boss1:13 Pre-Plantera1:30 Pre-Golem1:48 Pre-Pillars2:05 Pre-Primordials2:22 Endgame2:40 Honorab. As a bard you'll want to carry multiple instruments at once to allow a broader array of empowerment options. terraria thorium class setup provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. Empowerments are grouped into 5 categories and are given by specific instrument types with the general rule being: Brass Instruments -> Damage Empowerments 600. It is held back by reliance on mana, which regenerates very slowly unless the Mana Regeneration buff is in effect. Similar pages are also available for sub-classes of weapons. If you have a Gravitation Potion, look for floating islands and Planetoids . 1 / 11. Percussion Instruments -> Movement Empowerments The list is broken into sections of the game, where prominent or important sets of items become available to a bard. In situations where allies are taking sustained damage and not burst damage, the pouch excels. This guide assumes you have defeated every previous boss and have not encountered the Goblin Army yet. It's not uncommon to suffer a death or two in these events, so with a phoenix out, every nearby ally can get back into the fight much quicker and with more health. Many items lie behind boss and enemy kills, town NPCs, events, and crafting requirements, so your ability to get certain items is made easier or harder by RNG. For a more detailed guide for the Healer class, please refer to this guide Phoenix Staff: The goal of a healer is to prevent your allies from dying, so a shoulder guardian spot taken up by a feature that only works when a player has died may seem questionable. With over 2000 new items, 11 challenging new boss fights, hordes of new enemies, an entirely new biome and even three new classes, you'll soon be unable to play Terraria without the Thorium Mod installed! The auras allow healers to improve the damage of their team and survivability passively, with minimal effort and upkeep. This guide assumes you have defeated every boss up until the mechanical bosses. The larger the group, the higher the amount healed in a single use. The Crier's Cap gives 1 defense and 4% increased inspiration regeneration rate; the Crier's Sash gives 2 defense and 7% increased inspiration regeneration rate; and the Crier's Leggings gives 2 defense and . 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