legend of dragoon walkthrough disc 4
After you defeat the Caterpillar, it goes through a transformation to become the Pupa. The chest here contains 100 gold, and be sure to check the barrel on the right for the last (1) Stardust of the game. Take the path the north to enter the next area. Welcome to the world of Dragoon, the world of the 108 species. You can avoid them if you wish, but I recommend that you fight all of them for the experience. Use her as a supportive character in this battle. Here you'll find a key to Shana's cell. Go back left and up the stairs. Battle Prep: Equip the best Additions and boost Magic Defenses. This is the most difficult battle in the game for most players I've talked to (including myself). Disembark, leave Donau, go through the Barrens, and back to Fletz. Boss: Archangel (Light) Doel has few attacks, and none of them are very powerful. At the fork, take a right. Then climb up the vine. Head on out to the World Map. I recommend starting with the two soldiers the Commander brought to the party and using a Healing Potion if Dart's health gets too low. After the battle, the party is invited to the captain's cabin. This time go into the weapon shop (the blue arrow) and get anything you might need that you can afford. The R1 and L1 buttons rotate the camera when you're on the World Map. If you have Blossom Storm, wait to use it until the Jiango is awake because it won't do you much good when he's not even attacking. Another irritation is his ability to Petrify one of the party. If you go down the ladder at the far side of the room and speak to the woman, you can get an interesting conversation. When asked to give the number of the law, you have several options, listed below: After this, the creatures grant you a Law Production License, and you are free to go. Boss: Super Virage (Void) Albert compares the hidden nature of the caverns under the sand he believes were created when water receded from this desert, and their quiet solitude, with the sad but merciful ignorance of the outside world to its apparent doom. Part IX: The Divine Tree Whenever you run into her, give her all the Stardust you have. It is well worth the time and effort, if you are patient enough. This is home to a side quest that you can access now if you really want to, but it is a very difficult battle, and without having done some serious training up to this point, you probably want to wait until later. In general, your characters start with Additions that are easier to complete; as they level up, they gain Additions that grow in complexity and usefulness. You will neither do damage nor be able to defeat him until you find the real one. Now go up and into the next shop (a jewelry store). Poison is perhaps the most common calamity in the game. All games mentioned in this site are copyrighted by their respective producers and . Head right from the entrance. If not, go through the doorway to the left. In addition to healing HP, you can also heal your characters' MP, SP, and use Mind and Body Purifiers to cure Calamities. Battle Prep: I recommend you equip some defense-boosters to your main party. Feel free to talk to them anyway, if you so desire. Special heals the entire party like a Healing Rain. Putting in "689" and getting an ellipsis as feedback is almost useless. Your character will have a magnificent show of turning into a Dragoon and will then be hovering on the spot with new armor, wings, and a souped-up weapon. Melbu does not attack while he defends, meaning you can take the time to Guard or use Recovery Items. Kongol: "Take Dart's sword." Assuming you have leveled up some of Haschel's more powerful Additions, his attack should also serve you well. Welcome to the world of Dragoon, the world of the 108 species. Imago. And that means Additions. Go down the first rope for 20 gold. After this battle you acquire the Jade Dragoon Spirit, and Shana collapses, forcing her out of your party if you had been using her. He has more hit points, but he also has lower defenses so that you can defeat him faster. However, if the opponent attacks him, the effect wears off. After both of these are destroyed, the dragon's attacks are much less worrisome. So if Dart guards when he has a maximum HP of 1,356, he will recover 135 hit points. The first room after that has a Magic Ego Bell and a Recovery Point. If you pick the right Additions for the battle you're in, your life will be much easier. Each round, the balls will move one step closer to the party, and after three rounds, they explode, causing a decent amount of damage. Here you will find other characters in the game, mostly without any real names unless they play a part in the plotline. This continues through levels 4 and 5. Just talk to whoever is behind the counter and pay up, then you'll automatically rest and be healed. Afterward, go down until you are interrupted once again. The "Addition" screen shows the various Additions each player can use. Go up the stairs, but ignore the front door. The animations for this guy's spells are pretty impressive. Inside this room you will find two strange magical creatures and an Angel's Prayer. To make the battle a little easier (especially if your lower in level), use the Sachet the first thing. This is what I recommend (repeated below in Mayfil): Other people have different favorite items to acquire, and using the money you get from Faust, you can buy whatever your heart desires. Either of these will probably destroy all the ghosts in one attack. With both Haschel and Meru on your squad for this battle, you should have plenty of chances to attack or defend. If this happens, either use a Mind Purifier or use a Dragoon Special to reverse it. This room contains an item and weapon shop, and a peculiar statue of the Archangel at the top right. And this is quite honestly one of the more difficult battles of the game, so be sure to save beforehand. When you are free to move, save if you like and then make to leave town. Then return to the main entrance and go up the elevator at the top of the screen. This battle has no marvelous strategy to make it incredibly easy. See Lavitz's Additions here. After the battle, you gain Dart's best weapon of the game. Battle Prep: Ensure all your Legend Casques are equipped. An alternative is to use a magic attack that attacks all enemies (like a Dancing Ray), but this risks destroying the Ghost Knights prematurely. Then you might want Meru and Haschel. Occasionally, Dart tries to talk to Lavitz; be sure to let him do so. Eventually, when you are given a choice, choose, "Mind's eye, awaken!" After that discussion, you can go exploring for items. After you get those, go back down and to the right. Finally, take either path back to the room with the spiral walkway and go in the bottom entrance. His power has been amplified quite a bit by upgrading to the Divine Dragoon Spirit; use this to your advantage. Training Tip: Since you have a recovery point down in the bottom of the nest and an easily accessible save point, this is an excellent place to train. My strategy in most games is to get in and knock out the enemy as fast as possible, using elemental weaknesses, and this game is no exception. As it has no charging time, this should be your first target. Leave and go up the stairs. Now! This is recommended as the first path, if you decide to take both. This will open up part of the main path. The chest on the right contains a Night Raid. You don't have to become a Dragoon in this battle, unless you want Shana/Rose's healing spells or Albert's Rose Storm defensive spell. Fight her, moving through the dialogue conversations. Sit back and enjoy the ending--you've earned it! Follow the path until a new enemy, a Super Virage, wakes. When you've damaged him enough, you'll get to his final form. This is when the battle really begins. Thank you for any input! Kamuy has a strong magic defense, and uses few magic attacks. Instead, focus on using Additions and D-Attacks. After this conversation, leave Lohan for real. During the day, Frahma's attacks will be fire-based. You'll get the Pretty Hammer for this. When you are ready, go back up to where Kongol is and open a hidden chest just outside the door behind a pillar at the top of the path. Throughout the walkthrough, I give tips for some of the best places or ways to train, listed as. Dancer's Shoes would also be useful for her. At this point you need to press O instead of X to block the counterattack, which can be pretty tricky sometimes. Wait to use other items like a Speed Down or Power Down until all your Dragoon turns are spent and you must deal with the full wrath of Lloyd's attacks. Go to the ship. Head toward the exit until Miranda points out Shana's absence. Try to avoid the Spinning Heads and make your way to each pink circle. Go through the doorway, following the little girl. When a character gets a Dragoon Spirit, a little bar will appear in battle at the very bottom of the screen under their name. In this first chapter, find her in a house next to the well in Bale. First heal Albert, this attack will do nothing to dart if you have the red dragon armor. Just ignore the door to the right. The Signet Sphere is now open, so take the transporter to it. Fruegel has an incredibly high attack and uses no magic attacks. The following screen has a Save Point at the upper right. Afterwards, check the ground next to the counter for a (3) Stardust. You are forced to fight the two Hellena Wardens first. Equip your heaviest-hitting Additions. Head to the left to get back to the Queen Fury, where you can get new weapons, stock up on items, and rest. Save and move on. In this strange room, you must take the teleporters on the edge of the room in a specific sequence to continue forward. Afterward, Dart introduces Haschel to the gang, and Dart and Shana go hang out around the arena. Your weaker characters like Rose or Shana might need some extra care for their health in this battle. All original work on this site, however--guides, reviews, fanfiction, etc--is copyright its author and may not be posted without the author's permission; refer to the recent Supreme Court decision about electronic publishing of news articles without the journalist's consent. The Pupa has no attacks, so take this time to recover from the Caterpillar. If you step on the wrong square, you will fall down into a room you were in earlier. After a while, Kongol puts away his axe to "beat you with his hands." There is only a certain percent chance of receiving this item. Be careful with this guy because he can cause your characters to become Confused. Continue on until you come to the next screen. Training Tip: Having access to a free recovery point, an item shop, and a save point, this makes for an optimal training ground. For Shana or Rose, equip any magic attack boosters you have. The second-worst part about this battle is that the Grand Jewel heals itself 1,350 HP when it gets down around 1,000 HP or so. If you get an attempts warning, you instantly know that 8 is the digit excluded from the combination. She joins the party after realizing a terrible threat that looms over Mille Seseau, and determines to help us stop it. Go in and press X repeatedly, whenever prompted, moving forward until you make it across to the other side. However, I can see how any other characters could do just as well in this battle. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Version 2.2.9: Useful Links section in prologue changed to table, added chest in the Prairie, added chest in Lohan. Kongol has a very high physical attack and defense, but he is weak to magic. Focus on using physical attacks to defeat this Virage (and honestly, any Virage). Then head south. Stolen by Lenus. When Level 5 is achieved, this number will appear as "80/-" indicating that it is completely leveled up and is at its most powerful. Press triangle when you're in the light to open the menu. Leave town to the bottom right. Afterwards, head southwest to the Forest and then to Kazas, the capital of Imperial Sandora. This is the method we typically use. Each round that he wields it, he will lose 1/10 his maximum health, as if he is Poisoned. There is only a certain chance that you will receive this item. 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